

Thanks to the first-person viewpoint, you can't see anyone unless they're standing directly in front of you, so maneuvering through bustling crowds of people is pretty much an exercise in luck. You can probably see where this is going. Cue Metal Gear-style “Harry? Harry?! Haaaaaaaaaaaaary!” Bump into someone? Same thing. Deathly Hallows' developers, however, made the mystifying decision to switch these stealth bits into a horribly confined first-person viewpoint and make you more likely to have a wardrobe malfunction than a contestant in a mud-wrestling contest. So far, so good, right? It's a stylish piece of wizard chic that renders you invisible to the naked eye, after all, so stealth sections should be a breeze. He has a whole one (1!) other item: an invisibility cloak. See, Harry Potter's bag of tricks isn't limited to mere wands and potions. Long, painful stealth sections that are drawn out by pointlessly tedious objectives and multiple unfair do-overs. Granted, shooting's not all you do in Deathly Hallows. Above: Harry tries valiantly to escape from his own game, but to no avail
